Condor Model and Rig

A turntable

A rig showcase.

A rig still

A rig still

Front Wireframe

Front Wireframe

Back Wireframe

Back Wireframe

A condor character from an upcoming game I am working on. He was modeled in ZBrush, Retopo'd in Cozyblanket, rigged in Maya, textured in Substance Painter, and rendered in Marmoset. The character is to be used in Unity.